Aaditya Animates Dreams in 3D
A Solo Creator
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Vaishnav Aaditya
3D artist, shader, modeling etc.
I’m Vaishnav Aaditya, a 15-year-old 3D animation enthusiast. I’ve been learning and creating with Blender for 5 years now, developing skills in modeling, texturing, lighting, and animation. Over this time, I’ve worked on projects like detailed school models, adventurous jungle scenes, and sci-fi spaceship interiors. I’m passionate about pushing my creativity further and sharing my 3D art with everyone!
My projects

Sword in the Jungle
This project, “Sword in the Jungle,” was a creative practice piece I made to improve my 3D modeling, texturing, and scene-building skills. The idea was to place a detailed sword in the middle of a mysterious jungle environment—like a hidden treasure waiting to be discovered!
I focused on making the sword look ancient and powerful, with realistic textures like metal, rust, and engraved details. The jungle environment was built with dense plants, rocks, and lighting to create a dramatic and cinematic feel.
🌿 Scene Concept: A legendary sword hidden deep in the jungle
🔧 Tools Used: [e.g., Blender, Photoshop]
🕒 Time Taken: [6 hours]
🎯 Skills Practiced: 3D modeling, lighting, texture painting, and environment design

Spaceship Interior with Robots – Sci-Fi 3D Scene
For this 3D project, I designed a futuristic spaceship interior complete with robotic assistants and control panels. This was a creative challenge to improve my hard-surface modeling, lighting, and sci-fi environment design.
The scene includes detailed metallic walls, glowing control interfaces, and a few robots designed to look like crew members or maintenance bots. I worked on getting the lighting just right to give it a high-tech, slightly mysterious vibe—like a real spaceship deep in space!
🤖 Scene Concept: Inside a space cruiser, where robots help manage the ship’s systems
🔧 Tools Used: [e.g., Blender, Eevee/Cycles, Substance Painter]
🕒 Time Taken: [10 hours]
🎯 Skills Practiced: Hard-surface modeling, lighting, composition, robot design, and sci-fi textures

Dayamayi Mata School 3d model
reated a 3D model of Dayamayi Mata School to bring the entire campus to life in a virtual space! This project was made using [insert the software you used, like Blender, SketchUp, or Unity] and includes key parts of the school building such as classrooms, the main entrance, playground, and surrounding area.
My goal was to make the model as realistic and detailed as possible, while still keeping it lightweight and smooth for viewing or animation. I paid special attention to the architectural style, the textures of the walls, and the overall layout of the school. Whether it's for presentations, school events, or even a virtual tour, this model gives a clear view of the school environment in 3D!
🔧 Tools Used: [e.g., Blender, Photoshop, etc.]
🕒 Time Taken: [ 2 week / 19 hours]
🎯 Skills Applied: 3D modeling, texturing, lighting, and rendering
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